Getting back to that disgruntled developer, that was Thomas Williamson, the head of Grove Street Games. Grove Street was hired to make Grand Theft Auto: The Trilogy – The Definitive Edition, the same ...
The CEO of Take-Two Interactive, the parent company of Grand Theft Auto (GTA) 6 publisher Rockstar Games, has opened up about ...
The actors' union strike against video game publishers is still ongoing, with new agreements being written in November.
Take-Two Interactive CEO Strauss Zelnick has illuminated the company's position on AI tools and how they will be adopted for ...
Take-Two CEO Strauss Zelnick says AI tools won't accelerate game production, including the highly anticipated GTA 6.
I Want to Play a Game Take-Two Interactive CEO Strauss Zelnick demystifies AI in video games as the industry gets besieged by ...
As much as Tencent and other gaming leaders scoop up studios, the Take-Two Interactive publisher is likely filling a specific niche ...
GTA 6 and speculations around the game make it a closely knitted world of stories that can be all be put together to get a ...
Chairman and CEO of Take-Two Interactive. Looking ahead, the company provided earnings and net bookings guidance for Q3 and fiscal 2025. Following the report, no fewer than nine analysts raised their ...
NetEase shows strong net profit growth and competitive advantage in mobile gaming, despite regulatory challenges. Read more ...
Take-Two CEO Strauss Zelnick thinks the ongoing AI revolution will not significantly affect the game production industry from ...
Take-Two Interactive CEO Strauss Zelnick has recognized the gargantuan Borderlands movie flop but revealed it actually helped sell more games.